Proyecto Final - Turinmachin
Recreación del minijuego de matemáticas de Brain-Age usando redes neuronales
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texture.h
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#ifndef INCLUDE_GAME_SDL_TEXTURE_H
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#define INCLUDE_GAME_SDL_TEXTURE_H
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#include <SDL3/SDL_render.h>
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#include <cstddef>
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#include <cstdint>
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#include <vector>
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namespace
game::sdl
{
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auto
extract_pixel_data
(SDL_Renderer* renderer,
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SDL_Texture* texture,
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std::size_t width,
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std::size_t height,
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std::size_t bytes_per_pixel) -> std::vector<std::uint8_t>;
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}
// namespace game::sdl
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#endif
game::sdl
Definition
color.h:6
game::sdl::extract_pixel_data
auto extract_pixel_data(SDL_Renderer *renderer, SDL_Texture *texture, std::size_t width, std::size_t height, std::size_t bytes_per_pixel) -> std::vector< std::uint8_t >
Definition
texture.cpp:14
include
game
sdl
texture.h
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